Prima Games 0761556508 Datasheet Page 14

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128
PR I M A OF F I C I A L GA M E GU I D E
THE ROOTS
Scattered throughout Central Park are sinister roots that Lucifer is using to gather strength. All the roots are
connected to a wretched tree in the northern tip of the park that blocks the entrance to the Path of Light. You
must eliminate these roots to free Spectral Power. Spectral Power fuels Spectral Vision, a talent that grants you
the ability to see the unseen. Some of the roots are very small and can be easily destroyed with a small amount of
ame. Larger roots require heavier attacks. The bigger the root, the more Spectral Power it is worth.
To reach the required Spectral Power degrees to see the symbols on the castle walls (third degree) and the magical barrier
surrounding the Path of Light entrance (fourth degree), you must destroy enough roots to pass two point thresholds. To see the
symbols, you need at least 30 Spectral Power points. To see the barrier, you require 50.
Although you need only 50 points to achieve the necessary
degrees to complete the game, you can raise your Spectral
Power to higher levels, allowing you to see fi ssures in the
Humanz long after you open your eyes. It is a useful skill to
have if you go back and replay previous episodes. The fi fth
degree comes at 75 points. At 100 points, you can see the
ssures for an extended period of time after you pop open
your peepers.
Short on fuel-fi lled bottles? Instead of throwing bottles at
roots on the ground, walk up and pour a little fl ammable
liquid from the bottle on the nasty root. Use the lighter to
set the root ablaze.
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